Document:Iago's War Manual
From TradeWars Museum
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Second, the document speculates that Gary Martin, with the completion of TW2002v2 beta, " is considering reneging on his one time registration fee, and perhaps going to charge for this new version." In fact, Gary did not reverse that policy, and it was continued by EIS, at his request, through all versions of TWv3 to this day (2013). | Second, the document speculates that Gary Martin, with the completion of TW2002v2 beta, " is considering reneging on his one time registration fee, and perhaps going to charge for this new version." In fact, Gary did not reverse that policy, and it was continued by EIS, at his request, through all versions of TWv3 to this day (2013). | ||
- | John Pritchett | + | :John Pritchett |
- | July, 2013 | + | :July, 2013 |
Current revision as of 15:40, 26 July 2013
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Notes | edit... |
While this is an excellent historical resource, I feel that a few inaccuracies need to be corrected.
First, this document states that Chris Sherrick was not the original author of TradeWars, but that it was originally developed by an anonymous group of students as "a programming assignment for the Unix system." In my research on the history of TradeWars variants, I have spoken to Sherrick at length about the origin of his game, and he credits Star Trader, RISK and Hunt the Wumpus, but does not mention an earlier UNIX version. I have also never seen nor heard any other reference to such an original version in my research. Therefore, lacking proof to the contrary, I am inclined to take Sherrick's personal account as truth.
Second, the document speculates that Gary Martin, with the completion of TW2002v2 beta, " is considering reneging on his one time registration fee, and perhaps going to charge for this new version." In fact, Gary did not reverse that policy, and it was continued by EIS, at his request, through all versions of TWv3 to this day (2013).
- John Pritchett
- July, 2013