David Adams TradeWars: Dark Millennium Interview

From TradeWars Museum

Revision as of 19:15, 30 April 2010 by Jpritch (Talk | contribs)
Jump to: navigation, search

At any time, there are probably hundreds of commercial game titles in development, but the vast majority of the media's attention is typically directed towards a select few. As an example, when Realm Interactive showed Trade Wars: Dark Millenium at last year's E3 trade show, the company's small booth always seemed to have people in it, but certainly not the kind of crowd gathered to see higher-profile titles. A few weeks ago, the team revealed that the game's RPG layer is much more substantial than previously shown, with a system of customizable avatars, an extensive quest system and other elements. We contacted Realm to learn more, and are pleased to present our substantial and informative Trade Wars: Dark Millenium Interview in which Lead Designer / Lead Programmer David Adams discusses this intriguing game in general, the RPG elements, other aspects of the design, the company and more.


The remainder of this inteview has been lost. If anyone comes across it, please post it or a link in the discussion page.

Personal tools
current TWGS Activity
Servers:
currently active: 159
since 2011: 11,970
Players:
this month: 190
this year: 2,330
last year: 2,983
since 2011: 64,058