Yankee Trader

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  • QuickBasic, over 15K lines of code!
  • Had ground forces (2.0)
  • Initially allowed players to buy Earth's port, later to "lease" it, then removed the feature altogether, then restored it with a fixed price, then removed it again (1 allows buy, 2 has lease, no buy, then fixed buy, then gone in 3)
  • Completely removed editor to keep gameops from cheating or being accused of cheating
  • Xannor replace Cabal (1.0) Planet is Xannoron.
  • Sensor Robots are like Scout Fighters of TW 1000 and Ether Probes of TW 2002 (1.0)
  • Dropped haggling in favor of supporting automated trade (2.6)
  • A player could earn the right to restart the game (2.7)
  • Added Shields (uses Shields first, then fighters) (2.A)
  • Initially players could purchase turns as in other variants. Later, this was removed in favor of awarding turns by destroying Xannor. This turn award replaced the credit award for Xannor kills. (2.E)
  • Had black holes causing loss of turns (like Photon Missile from 2002?) (1.0)
  • Had sector "avoids" as of 2.E (last prior to v3)
  • Has sector mines (1.0)
  • Has planet thrusters (1.0)


  • When did YT 3 come out? 1991.

Post YT 3

  • v3.2 adds first support for multiple players in the game at one time
  • Has Plasma Bolts (3.3). Are these like Quasar Cannons?

Plasma bolts are VERY powerful weapons which you fire like missiles. Unlike missiles however, plasma bolts do not have the benefit of computer control and will hit ANYTHING in their path.. including the person who fired them if they fire at their own sector! They are like firing a bullet. They go until they run out of energy or hit something. (Cloaked or not!) Missiles, with their benefit of computer control, are smart enough not to hit friendly targets. The benefit of plasma bolts is that they can do great damage to an enemy if fired with care.

  • Ports can change buy/sell status based on stock as of 3.4.
  • Planets have banks with interest (1.0?)


[edit] Version Dates

  • 2001 - 12/86
    • Shields (4/26/1990)
    • Teams (8/13/1988)
  • TW 1000 v7.58 - 2/15/88
    • Sensors
  • TW 1000 v9.0 - 5/7/88
    • Sector Mines
    • Already has teams
  • TW 1000 v9.01 - 6/8/88
    • Planetary Thrusters
  • TW 1000 v9.02 - 8/1/88
    • Mercenaries
    • Cloaks
  • TW 1000 v9.03 - 11/88
    • Banks on planets
  • YT 1.0 - 2/18/90
    • Buy Port
  • 2.0 - 7/6/90
  • 2.A - ?
    • Shields
  • 2.C - 3/10/91
  • 2002 v1.0 - 6/91
    • Avoids
    • Quasar
    • Autopilot Alert Mode
    • Ether Probes
    • Planetary TransWarp
    • Citadel Interest
    • Cloaks
    • Build Port
    • Scanners
  • 2.E - ?
    • Avoids
  • 3.1 - 10/22/91
  • 3.2 - 3/2/92
    • Interactive support
  • 3.3 - ?
    • Plasma Bolts
  • 3.4b10 - 1/9/93
    • Danger Scanner
  • 3.6b2 - 4/9/93
  • 3.6 - 3/16/94
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